Game Developer
Hi I'm Tommy. I enjoy creating mechanics and gameplay that makes others smile or feel challenged. My goal as a game designer/programmer is to give back the joy I found in games growing up. As a young lad, my favorite game by far was Minecraft, and many others could say the same thing. If I ever had the chance to create something like Minecraft, which had the power to influence generations of kids, I would say I have completed my biggest career goal. Currently I enjoy playing League of Legends a lot, but my favorite game genre definitely has to be rogue-likes. All my socials including my LinkedIn and my Github profile are at the bottom of this page.
Skills
Education
Experience
Cheese Chase was a very tough project for me to work on. I felt like my team was letting me down and I wanted to create something really cool. I came up with the idea of just creating an endless mode for what seemed like a game where an endless mode should be a necessary part. This was my most technically challenging project yet as I had to figure out how to generate meshes with noise maps to create the terrain. Unfortunately it uses a programming concept called multithreading and Unity browser build does not support that, so you must download the windows version if you would like to play.
Copyright © Tommy Roberts. Made with blood, sweat, and tears by Tommy