This was my biggest 3D project yet! I worked on mostly evironmental parts of this game.
I used one of my previous projects as a prototype for this one!
Depths of Dead
This was a really fun project where I developed some more 2D bullet patterns for the boss.
You use a grapple hook to both attack enemies and manuever your way around the level.
ASCII Hell
This was my first project where I worked in collaboration with a partner.
I really enjoyed creating the bullet patterns for this game.
My School Prototypes
Recycle Game
This was a fun game based around climate change. We made an edutainment game to educate users on recycling more.
Carp Souls
Dark Souls style boss rush game, with an emphasis on fishing!
Build-A-Lair
A speed-running game where you go into the level to place objects before you play.
Cheese Chase
This was my first game that I had troubles when building a WebGL build. Download it to experience the game!
Damocles
I tried moving on from 2D games to create my first 3D hack n slash here! A bit glitchy in browser so try it fullscreen.
Jungle Concrete
This project was my first city builder/resource management game.
Our prompt for the game was climate change, so we tried to make a game where you balance industrial power with the power of nature.
Floor is Lava
This was the first game in which my team tried to implement more than one player on the same system.
(This one requires a controller per player and has no keyboard inputs)
Hamster Plunge
This game really introduced me to a lot of Unity's physics.
I also worked on a fully fledged 3D version of this prototype.
My Game Jam Projects
Devil Defier
Week long arcade style game jam project I created mostly myself.
Soul Searcher
Click here to play!
Hangry Eve
My first ever game jam submission. After the submission I fixed some bugs.